Game Development
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Power Grid
A mobile merge puzzle where every tile leaves you thinking one move ahead.
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Wrath of Olympus
A tactical card game where gods clash and every hand shapes the battle.
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Swarm: Containment Protocol
An arcade shooter where containing the swarm matters as much as surviving it.
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Dragon Ascent
A fantasy twist on Snake, where a growing dragon makes every turn count.
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Northern Adventure
A text-driven journey through snowy Lapland, guided by commands and curiosity.
BEHIND THE WORK
Curious by default.
My work moves between UX, product design, and game development. This space brings those projects together, with room for the experiments in between.